Pix Blasts Back In! Starbreed v0.8 Out Now!



Heyo everyone ! v0.8 is now available on SubscribeStar and Patreon!

v0.8

Changelog:

MAJOR:

-New level: Molbon2
-2 new Hscenes for Pix
-Event Hscene with Rooster and Tanya
-Upgraded Pix ability
-New primary weapon type: MITE Drones
-Apparel section via Tanya's shop(Clothes via dialogue removed)
-Female Aether now implemented in Hub, and in-game.
-Functions for medals, medal tracking, and high score tracking

Minor:

-Added alternate hair for Pix
-New dialogue for all characters between 25 Aff - 49 Aff  (100 for Pix)
-New Intro to the Main menu.
-You can now  skip intro cutscenes
-Finishing a level will now give +10 Affinity to Aether, and partymembers instead of +3
-Aether's phallic and nipple color is now pink
-Clothing states now save
-Temporarily disabled female Aether options in Hscene room
-Female Aether options in HScenes now require 50 Resolve.
-Added new visuals to some water.
-Added icons for Nika and Rooster abilities.
-Molbon1 Boss now gives 20 points.
-Each dialogue will now give +4 affinity for the selected character as well.
-Affinity now locks at 49, and upon finishing the 2nd level, you will unlock up to 100. (Only availble for Pix at the moment)
-Removed enemies from Titas' last convoy
-Added new visuals to Pom's support crate.
-Barrel Roll 2's cost has been reduced from 500 to 300
-Medal Thresholds have been rebalanced as follows: Bonze, Silver, Gold

Raptura: 100, 135, 170
Molbon: 100, 130, 160
Pearlus: 100, 125, 150
Neos: 100, 125, 150
Titas: 100, 115, 130
Zol'gan: 100, 130, 160
Molbon2: 100, 120, 140

Bug fixes:

-Gatling will no longer sometimes freak out if shooting at the end of a level.
-Last block in Titas now spawns at the proper time, rather than as you are transitioning to the boss fight
-Titas boss now has music
-Fixed a bug with lock-on and snap tracking. (Locking on would sometimes struggle to lock on depending on environmental issues.
-Rooster's conversation art layering has been rearranged
-You should no longer be able to miss zone triggers in Titas.
-Changed how Route changes work in Raptura. (the pipe, and the jitter before the boss)
-Fixed a bug where "Help" sequences could give random, unrelated names/portraits despite not being present.
-You can no longer shoot through the first 2 green glass panes in Neos.(At rail carts)
-Fixed a bug with Zol'gan's boss. Where there was a small chance it could softlock on the transition phase.
-Yet again addressed another detection issue with lasers. Lasers should be more reliable in the Titas boss fight, Molbon1 Boss fight, and likely more areas.
-Fixed a bug where planets wouldnt reset properly after backing out from the Loadout menu.
-Rooster no longer receives a reputation bonus by failing his levels condition (Them surviving until the end of the level)

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Comments

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planning for Android Near Feature?? Or end of year?

What's with steam or Itch.io? I was curious when a new version or a release date might be ready. It's already 0.8?

Are you referring to notifications of sorts, or that itch.io/steam demos are still v0.4?

In case it's the latter:

The public demo will only cover 3 allies (v0.4). It's posssible that later in development there will be a public demo with a bit more, but if I do that, it likely won't be until the game is a bit more refined.

In the end I probably tried out when  I would be able to buy the full game or a better version, I already have Spunkstock.

I mentioned it the last time already that I believe it was about music....anyway, I could still see some stuff I liked about this game. 

Yesterday however tired I was, I must have gotten the idea that I could already play a better version somewhere and asked myself why not on Itch.io or Steam.