July 11th Progress Report! New Weapons, UI, and fixes.


Hey everyone! This week involved addressing some persistent issues, and some new things. I'll keep it fairly brief but here's a breakdown!

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**New Charge Weapon:**

-Missiles: Targets all enemies in view up to a certain distance. Deals low damage, can hit many enemies, even when spread apart.

**New Thrust/Defense**

-Pulse: Instead of Blink or Barrel Roll, let out a pulse that damages nearby enemies, and missiles. This pulse is also immune to Blue lasers, and other beams.  (Vulnerable to lasers that you can barrel roll)

-Generator: No defense option. You instead get +50% Thrust regeneration.

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Improvements:

-Fixed some issues with Gamepad in menus.

-Fixed some issues with auto-target abilities

-Added some new UI components.

-Added Lana's Maid outfit.


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Anyways! That's a quick overview! Next week I'm going to be working on more improvements/features. Thanks again everyone! Catch you all then!

-Regulus 

Get Starbreed [3D Rail Shooter]

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