Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 111 to 150 of 190 · Next page · Previous page · First page · Last page

Approximately what percentage of the game is in the demo?

(+1)

Of what the full game will be? maybe 60%?

Should I buy it?

(+1)

The full game will not be completed until later this year. The actual price is not yet determined. 

If you played the demo, and enjoyed it, then I'd say yes (When it comes out) ^^.

If it asks for a price when you try to download the demo on itch right now, it is completely optional. You can skip it, and download the demo for free. (it's for optional donation towards development).

(1 edit) (+1)

I found a bug where in the beginning when before you talk to Samga, you can walk past where Fufu's car should be and leave the map. Other than that small detail, I absolutely love this game and can't wait for more content to come out!

(+1)

Oh wow, your right. That collider is actually linked to Fufu's presence... huh.. thanks for the report ^^. Glad you enjoyed the game!

Will this cost money when this is completed?

(+1)

Yes, the full game will be on sale here, and on Steam when it is completed. The exact price has not been determined yet though.

I'll be back if this gets a apk once it's complete

(+1)

An amazing quality even if it was a full game, let alone the demo. Only two things I could mention as something I'd like to see changed/looked at (unless its already done):

Witch coins at the end of the Haunted Hall are extremely laggy on pick up. Not sure about single ones, but final room is pretty bad in that regard for some reason:)
During the scenes, when modifier is reached and applied, its text goes right into your notes hit zone, which is pretty distracting sometimes. Not sure how exactly it can be changed but would be nice if it changes somehow:)

Thanks for your job and good luck with full version release!

(+1)

Hmm.. odd. I'll have to look into that room. There shouldn't be anything too taxing in there.

The modifier cut-in text shoullldd fall behind the note's play area. Which scene did you experience this in? It's possible a specific scene has it's layers a little messed up.

I appreciate it by the way! We're getting ever closer to release ^^.

Well since I've only played demo once in a full playthrough, maybe that was something very specific, but I did lag upon picking up every coin in that room every time I reached it (which is like 5-6 times to then buy everything relevant).

Okay I just checked it, it causes very short fps drop upon picking up actually any stuff in the hall - coins, salt etc. It is just more noticeable in the final room because of the amount of pickups. Maybe its particles or something else, I'm not really sure but its very noticeable:) If there is some information I can provide, let me know:)

Now what I mean by the modifiers text problem - It goes behing the note line(s), thats true. For me it was just a bit distracting first when the text appears, as you usually focused more on the area where you actually need to hit the note (unless its easy to maintain the rhythm and you don't have any bad modifiers, than you can look at anything of course :D), and text pretty suddenly appears on the left side of exactly that area. Second part if worse, because when it goes behind the note lines, it speeds up very quickly and doing that bright flickering to be removed from the screen, and to be honest it failed me a good few tries to get my SS rank on some songs:) It isn't because the text is covering something, but because it is distracting you right in the place you're looking at, specially with harder mods:) So it's not about certain scene, sorry if I caused misunderstanding there.

Potential "fix" to that would be, for example, moving this text to the middle of the screen instead of being on the bottom. Flickering there will be not as bad, except for that one modifier that changes notes hit position:) Or maybe just add it to the options to set the position of that text or even turn it off completely:)

Glad you checking comments here, hope mine will help to make something even better than it already is:)

(+2)

Hmm, ya the way particles spawn could cause it. I'll have to look into it.
To fix the text potentially being distracting, I would likely opt to have an option to turn it off, or on, much like other options.

Any plans for an android build?

It is possible, though it likely won't be until the game reaches completion. When it is done, I will look back through the practicality of it.^^

(+2)

The most simple, but ingenious idea for the game. Great job

(+1)

Thanks a lot! ^^ Glad you enjoyed

Pretty much completed this demo, and I thoroughly enjoyed it! Fun gameplay and minigames, wonderful art, and awesome music to boot! Also, loved the Future Fragments crossover haha

Thanks! ^^ Glad you enjoyed it. Looking forward to working towards the release of the full game ^^.

F por los de mac

Mac is possible. I want to get my own Mac so I can properly test builds before releasing for it.

a pero estas trabajando el ello genial

When does v0.13 come out for public?

v0.12 is the final and full free/public demo. The game is continuing production, and will be released here, on Steam, and perhaps some other platforms. Patrons will receive periodic updates, but we are working towards completing the full version of the game at the moment.

(+1)

Well, that was fun. Say, does that little counter in Endurance mode actually indicate plans for pregnancy in the future?

(1 edit) (+1)

it indicates impregnation, yes. In the future it will effect endings for characters. Glad you enjoyed ^^

(+1)

Will there be a android apk

(+1)

An Android version is still a toss up. Once the game is completed, I will look at the state of the game and think about the practicality of a port.

Definitely some lag and rubberbanding with a few of the character battles when a modifier came into effect, especially any with the held notes, gravity reverse, or fission notes, and also just at random times with the miniboss battle. Without anything thinning the detection windows, at least a hit got in most of the time, but even without the thinning sometimes it just wouldn't respond with the timing of the music and previous timing across the left side, until it rubberbanded to catch up. Likely just an issue with html5 itself, but something that hopefully can get ironed out before the official steam release. Overall, some of the most fun in a rhythmn game I've had (let alone a lewd one) since Stepmania and Guitar Hero III. Great work!

(3 edits)

Yeah, wow... Just typing down here, clicking on the game and waiting a while, then resuming... halfway through the next run it just stopped responding to clicks at all unless I spammed them. Barely got through that segment to the end of it. Hopefully a non-browser version will have that ironed out, but that's a major issue if it will do that when switching out of it. :/

:edit: Strangely, however, the next segment sped by at a normal clip despite typing this down here... and the ying-yang should not have triggered (no gold modifiers) but it game me bonuses )the effects of blast and guardian) and exactly what I needed to compensate for the temporary hiccup in clicking, which didn't last as long the next time.

Thankfully, with that being the end of the demo, I didn't see the random modifiers with ying-yang happen anywhere else, and elsewhere the lag was minimal. Just that last battle that had the worst of it, and the only one I had to redo after learning the mechanics.

Ah, now that I imported the save code into the downloaded version, it definitely ran smoother. Might be html5, might be the site having a data hiccup.

Hmm... I haven't heard hiccups of that degree yet. Good to know. Also good to hear the download version was a more smooth experience.

I'll also keep a close eye on that Yin and Yang incident. I feel like I have seen some similar things while testing. Thanks for the report^^.

You're welcome! Glad to see so few issues, since rhythm games take a lot more precision than many other genres, so performance and timing is vital.

(2 edits)

Oh, the final build before official Steam release, eh? I'm on board!

Some feedback: you did great in reworking the jump physics, they feel good now. If you want to round that out, you could animate the jump fully.

In terms of difficulty, yeah, Ruth is the devil. Without the right starting bonus and some help in the selection, I could never have done her. It's a shame because her scene is still my fave in the game. Though you could give her a belly impression like in the Yu scene *wink, nudge*

And there is an endurance mode? Help...

So yeah, I feel some toning down or some more unlockable help for her scene would be great.

I really enjoy the new Spooky Tent minigame, it's a fun distraction after the harder stages. Curious if there will be some more.

Looking forward to the full release and wish you the best of luck, Fox

Thanks! Really glad to hear you've enjoyed it ^^.

Would you ever think of putting this on Android if not that's totally okay just curious a friend of mine has also found your game on another website asking for money up front we didn't know how to message you about that so but yeah somebody's trying to make money off your game this fall we should warn you

Android version is possible. Once the game is completed, I will likely look over the practicality of a port.

Also I am unaware of this site. I can't seem to find something like that. Do you have more info on it?

Hey yeah I can help you find that website just give me a little time to find it also it was running your game for Android devices and it was it was acting really weird but yeah if you know anyone else in the making game community I would warn them I know a couple other websites that have games from here I had a buddy try to download one to his computer and he almost lost his laptop because of it I was just telling you to make sure you would be safe but the moment I find the name of it I'll tell you just do not go on it because it may have a virus you can go on it and see your game but don't click on anything I was just looking out for you I hope that you have great success with your game and when you launch it sorry for the wall text

Sorry if I was annoying as well

Oh.. if you don't happen to know it, don't go looking for it. If the risk of viruses are involved, just stay away from it, and the site. Thanks for the heads up.

Not that there's a risk of viruses it's thus you don't know what could be on that website but if I can find that the name I'll tell you it I just wanted you to keep safe just in case somebody finds it and thinks that it's you who posted it there that's all I just want you to keep your fans safe and yourself safe can't wait until your game is finished came up to good work

good stuff, only problem is I suck at rhythm games.. Figuring out the fishy part of SaveCode was fun though :) No worries, my lips are sealed.

Keep at it!

(+1)

um i don't know but i thing you need to slow down the devil girl music  thing it ti fast  you can't win at all 

(+1)

Quick question because I am *VERY* bad at rhythm games. Does anyone have a 100% save that they'd like to share

(+1)

what is the specific way to get the secret ending with boba and samga

i'm new to this game. how do you save in this game

The game will autosave. The save code is purely meant for if you want to pull your data between builds. ^^ Hope you enjoy it!

(+3)

I really like the game idea and the comments say that it's amazing, there will be any port for Android?

(+1)

At the moment, an android port is up in the air. It is very possible at the moment, but I will be looking to finish the game before reviewing the game's state, and making a decision. 

(4 edits) (+2)

I saw the demo from start to finish, and i can tell, this game is a master piece, all the songs are very well made, in the future with new stages, bosses, harder modifiers, new mechanics, this game will be popular, if not this game will still be a master piece, i can't express how much this game made me feel, is not only about the art style being good, how the characters are very well made, (and not only walk to them and sex happens),is also about the challenge of some songs/modifiers, and also the self challenge, some times you will find that song that is hard as hell to pass (like the demonic girl to me) and some times you will fail in some songs for some long time untill you get that 100%. still this game is a master piece in both content and gameplay

Keep on this path and don't let anyone tell you otherwise, do the tinghs you like, add the things you think will improve the game, but never force yourself to do semething you don't like

( if i wrote something wrong le tme know, im not native english,also idk what happen in the midle os my text to have that cut in the middle)

Thanks a ton for the encouragement^^. So glad you've like it! We will continue to make this game with optimism.

i like the game, but is there a way to see the full design of a particular character?
(1 edit) (+2)

question

where can i find the extra scene of samga

nevermind iv'e found it

Do you remember how it works? I've tried so many different vibration combinations but I don't seem to be getting anywhere

hi big fan of your work. i've played since version 0.5 but as i've brought my saves forwards i've lost the Samga and Faye endurance modes despite never actually failing/attempting them.

(+2)

the "X" signifies that they are not available (Samga and Faye simply do not have Endurance modes in the current version). There is nothing to worry about. You haven't lost anything.

Side note: There are no plans to have any content that you can "miss". You will always be able to go back and get all the content.

(1 edit)

thanks for the explanation

for some reason i cant access fufu's "endurance" scene

(+1)

You need to do Anal in her base scene to unlock it. You can select anal during the modifier selection of her scene (just in the upper right).

oh ok, thanks

Deleted post
(+1)

Almost the full soundtrack is on our Youtube Channel.  ^^

https://www.youtube.com/channel/UCM18wuzPJXBEEZITDjkMvIw

(+1)

Still waiting on Ayra's theme! Got an estimate for when you can release that? (Since she's finally in your public release and all.)

(+1)

I've been following this game since v0.1 - it has really come a long way. As others have commented, the game is fun and feels rewarding to play. As of today, Ayra is the newest character whom im admittedly not the biggest fan of - with the future fragments crossover girl being my favorite scene so far followed by toto. Hope to see more of that in the future.

(+1)

Alright, now that I've SSed everyone, I'm gonna give a non biased (anger) review. This game is really, really fun. Sure, it may have made me upset, but each time I lost, it just made me want to try and beat it even more. The animation is just spectacular, if I had no context and someone were to send me the animation cycle of Faye, I would have no idea that it was even in a game. Simply incredible, the art is nice and stylish, each character has their own personality and not just fuck as soon as you talk to them. I can honestly tell they're putting a lot of effort into this game. I was honestly baffled at the fact this isn't a ten dollar game. If I wasn't short handed on money at the moment, I'd send some money over to the Patreon, you guys deserve every single penny.

Love,
Me.

(1 edit)

Just an idea for some new character for a new build or just a new shop, a music/cd tent where you buy the musics from each character or stages to play on you'r tent, to get the cds you first need to clear the character on SS then talk to the woman on the cd store/tent

There is a music player that you can buy at the shop (5000 rep). This will let you listen to any song of a character you have completed the base scene of. It will simply become the song that plays in your tent any time you enter. ^^

(1 edit)

Oh i thought you had to buy them, because for some reason the musics dont show up even though i already have completed all characters

They don't show up even though you have bought the music player from the shop?

Yep, after you said i had to beat the music again i did, with all characters, but still nothing

You don't need to beat the characters more than once to unlock their song. You should be able to select it in your tent. Once you buy the music player from Mei, it should be placed in your tent. Interacting with it from inside your tent will give you a menu with all the characters.

(+4)
Just had to create an account to tell you how funn 100%ing this game was full 100% on all songs and endurance modes, all bought items, all transformations this game was super fun! THANK YOU SO MUCH!
(+3)

Thanks a ton! Glad you enjoyed everything so far ^^. It means a lot.

Deleted 2 years ago
Deleted 2 years ago

Faye doesn't have an endurance yet, though Fufu's should be available after you do anal in her main scene.

Are we not able to do anal with Fufu?

You should be able to, yes. After completing her base scene, you should be able to go back in and do anal in both her normal scene, and sandbox. Though at the moment I believe it is not available in Endurance.

(-1)

Will you guys be releasing this for Android if so why not make the Android for me more like a you could make like a DLC for the Android where's like the same game but different or like words like a rhythm base game or just follow the beat I'm not telling you how to run your game or anything if this if you made it rudely you could sell it essentially for more money than what you tells the base game for an exclusive like this game on your phone this is different than the computer one yes it's just an idea not trying to be mean or anything I like your game is Just what the hell are you supposed to do cuz everytime I hit the keys I keep on dying and it says try again

(+2)

Will this ever be on Android? It is still playable through the browser version but only with a downloaded gamepad I use.  I'm curious whether or not a legit version for Android will ever be a thing

(+2)

Right now I'm not sure. If it is done, it won't be until the game is completed, so essentially it depends on the state of the game at the end of production (certain new mechanics may or may not translate well).

(+2)

Ah ok, I understand. Thanks for letting me know.

lost my save when I switched hard drives, damn..

:( It might be smart to snag a copy of the code as backup (though I suppose hindsight is always 20/20).

ruth is still hard as balls even with no major modfyers, can never seem to get the rythem for her part down right, also why is the timing for it feel so wonky?

Glitch? I had perfect now it’s gone?

Deleted 2 years ago
Deleted 2 years ago

Hmmm strange, I don't think I've seen that on Ruth before. I'll see if there's something  up.

(+3)

There are very few games that i go out of my way to finacially support, not due to a lack of desire but just due to feeling a lack of real potential and or passion. This game oozes those two P's and an even more vital one. Personality. The character art is just amazing and each girl is more than just your average H-Game "Insert Fetish here" types. I genuinely laugh at some of the situations you end up in and i adore the little touches like how when you get to a certain scene, it starts blacked out because it fits the characters motif! I not only genuinely enjoy the soundtrack (My only gripe is that i have no clue on how to obtain it separately!) This game (In my opinion.) Not only deserves your time, but whatever you are able to spare for the team that are humble enough to post a public build thats only ONE version behind the patreon version. I will not only watch this game with great interest, you guys, but i will be a patron for the foreseeable future. My final thoughts?

Good Shit. 

(+3)

Thanks a ton ^^ super happy to hear you've enjoyed it.

Viewing most recent comments 111 to 150 of 190 · Next page · Previous page · First page · Last page